Windows beta · v0.1.8 · Patch 26.14

Draft with context.
Lock in yourself.

CarryForge is an independent League of Legends companion that turns champ select into clear alternatives: role-aware bans, lane counters, three complete loadouts, and a tactical plan. Recommendations are advisory; the player chooses and locks every champion.

Free beta · Windows 10/11 x64 · 3.8 MB · no CarryForge account required

5 roles3 draft stages8 UI languagesPlayer-controlled
LIVE CHAMP SELECT · ADC
CarryForge pick stage showing both team compositions, a lane counter and pick alternatives
Current 0.1.8 beta interface · demo draft data
DraftBan → Pick → Loadout
Decision modelMultiple ranked alternatives
In gameRead-only HUD modules
ReviewPatch + match coaching
One lobby, three stages

From the first ban to a ready loadout.

CarryForge narrows the noise without removing the decision. Every stage shows why an option fits, and every client-changing action stays visible.

01 · Ban

Your lane and the real patch meta.

The ban board separates threats to the assigned role from the true overall meta. It also filters already-banned champions and keeps the action tied to your current turn.

  • Assigned-role lane threats
  • Overall patch ban rates
  • Visible preview and confirmation before a client ban
CarryForge ban stage with strongest patch picks, lane bans and role-specific ban lists
Ban stage · demo data · no timed or automatic ban
02 · Pick

Counter the lane without ignoring the team.

As ally and enemy picks land, CarryForge scores pool picks and alternatives against lane pressure, team shape, patch strength and personal weighting.

  • Lane-counter strip and matchup delta
  • Best, safe, scaling and aggressive alternatives
  • Plain-language lane plan and risk warning
CarryForge pick stage with team compositions, counter recommendation and lane plan
Pick stage · recommendations only; the player selects and locks in League
03 · Loadout

Three complete plans, not one opaque answer.

Choose between draft-aware packages such as survive, maximum damage and anti-tank. Compare runes, spells and a numbered item path before sending the chosen setup to the client.

  • Three scored build and rune packages
  • Rune editor for player changes
  • Visible manual import for the selected package
CarryForge loadout stage with three complete draft-aware build packages and an import button
Loadout stage · current desktop beta
Beyond champ select

A quiet desk before and after the match.

The main window is intentionally focused: patch context, rule-based coaching and recent-match review. Draft stays in its own compact lobby window.

CarryForge home screen with patch status and performance coaching rings
Coach and match review · sample performance data
Optional in-game HUD

Small, draggable, read-only.

Live Client Data powers a compact CS, KDA, team-gold and objective card. A separate skill strip shows the next point. Modules can be disabled and their position is stored locally.

Tab-hold detailNo memory readingNo input control
Compact CarryForge match HUD CarryForge skill-order HUD strip Preview data
Current beta

Built like a companion, not a dashboard.

All five roles

Top, Jungle, Mid, ADC and Support use role-specific recommendation language and pools.

Patch-aware data

Data Dragon assets, curated patch changes and server-side aggregate samples feed the recommendation layer.

Pre-match report

Power spikes, lane posture, win conditions and build priorities are prepared before the loading screen.

Match review

Your own match history becomes phase splits, strengths, risks and measurable improvement goals.

Eight UI languages

English, Turkish, Russian, Korean, Portuguese (BR), Spanish, French and German UI packs.

External AI coach: review pending

The public beta uses the local rule-based coach. External AI processing remains disabled pending Riot review, privacy consent and store production setup.

Guided walkthrough

The current beta in about one minute.

This walkthrough uses the actual 0.1.8 interface and labelled demo data. It shows the product flow; it does not simulate automatic League actions.

Current UIDemo data is labelledNo copyrighted music
Player-controlled by design

Advice stays advice.

CarryForge is designed around Riot’s published third-party product and game-integrity policies. No third-party tool can guarantee account safety; behaviour remains subject to Riot review and policy changes.

Read Riot’s published policies ↗
Visible player action

Manual client tools

  • Champion hover
  • Preview then confirm a ban on your turn
  • Import the chosen runes, item set or spells
Separate opt-in · off by default

Post-lock loadout sync

  • Only after the player locks a champion
  • Only one rune page and item set
  • At most once per lobby/champion; reversible in Settings
Never

Gameplay or champion automation

  • No auto-accept, auto-pick, auto-ban, auto-lock or auto-dodge
  • No game-memory reading or packet inspection
  • No scripting, input control or hidden-information tracking
Disclosed integrations Riot Web APIData DragonLocal League Client API (unsupported by Riot)Live Client Data
Player flow

Prepare, choose, import, review.

  1. 01

    Open beside League

    The desktop app reads the current local lobby when League is running.

  2. 02

    Compare alternatives

    Review role bans, counters, team fit and multiple viable picks.

  3. 03

    Choose the loadout

    Edit or import one of three packages. You lock the champion in League.

  4. 04

    Learn after the match

    Link your Riot ID only if you want your own history and coaching views.

Windows beta

Try CarryForge 0.1.8.

The complete current beta installer. Core companion features remain free; any future paid AI coaching would be optional and activated only after the required Riot and store approvals.

Version
0.1.8 beta
Platform
Windows 10 / 11 x64
Installer
3.8 MB NSIS
Access
Free core beta
Patch snapshot
26.14
Updated
21 July 2026
Beta notice

The installer is not yet code-signed, so Windows SmartScreen may show an “Unknown publisher” warning. Live personal/meta features require Riot service availability and production access; the interface labels or falls back to demo data when live data is unavailable.

Independent companion

You make the call.

CarryForge brings the context. The champion decision always stays with the player.